Rendering/vtkWin32PolyDataMapper2D.h
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00041 #ifndef __vtkWin32PolyDataMapper2D_h
00042 #define __vtkWin32PolyDataMapper2D_h
00043
00044 #include "vtkPolyDataMapper2D.h"
00045
00046 #ifndef VTK_REMOVE_LEGACY_CODE
00047 class VTK_RENDERING_EXPORT vtkWin32PolyDataMapper2D : public vtkPolyDataMapper2D
00048 {
00049 public:
00050 vtkTypeRevisionMacro(vtkWin32PolyDataMapper2D,vtkPolyDataMapper2D);
00051 static vtkWin32PolyDataMapper2D *New();
00052 void PrintSelf(ostream& os, vtkIndent indent);
00053
00055 virtual void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor);
00056
00057 protected:
00058 vtkWin32PolyDataMapper2D() {};
00059 ~vtkWin32PolyDataMapper2D() {};
00060
00061 private:
00062 vtkWin32PolyDataMapper2D(const vtkWin32PolyDataMapper2D&);
00063 void operator=(const vtkWin32PolyDataMapper2D&);
00064 };
00065 #endif
00066
00067 #endif
00068