Rendering/vtkInteractorStyleTrackballCamera.h
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00055 #ifndef __vtkInteractorStyleTrackballCamera_h
00056 #define __vtkInteractorStyleTrackballCamera_h
00057
00058 #include "vtkInteractorStyle.h"
00059
00060 class VTK_RENDERING_EXPORT vtkInteractorStyleTrackballCamera : public vtkInteractorStyle
00061 {
00062 public:
00063 static vtkInteractorStyleTrackballCamera *New();
00064 vtkTypeRevisionMacro(vtkInteractorStyleTrackballCamera,vtkInteractorStyle);
00065 void PrintSelf(ostream& os, vtkIndent indent);
00066
00068
00070 virtual void OnMouseMove();
00071 virtual void OnLeftButtonDown();
00072 virtual void OnLeftButtonUp();
00073 virtual void OnMiddleButtonDown();
00074 virtual void OnMiddleButtonUp();
00075 virtual void OnRightButtonDown();
00076 virtual void OnRightButtonUp();
00078
00079
00080
00081
00082
00083 virtual void Rotate();
00084 virtual void Spin();
00085 virtual void Pan();
00086 virtual void Dolly();
00087
00088 protected:
00089 vtkInteractorStyleTrackballCamera();
00090 ~vtkInteractorStyleTrackballCamera();
00091
00092 float MotionFactor;
00093
00094 private:
00095 vtkInteractorStyleTrackballCamera(const vtkInteractorStyleTrackballCamera&);
00096 void operator=(const vtkInteractorStyleTrackballCamera&);
00097 };
00098
00099 #endif