, including all inherited members.
| blockSignals(bool block) | QObject | |
| checkConnectArgs(const char *signal, const QObject *receiver, const char *member) | QObject | |
| child(const char *objName, const char *inheritsClass=0, bool recursiveSearch=TRUE) | QObject | |
| childEvent(QChildEvent *) | QObject | |
| children() const | QObject | |
| className() const | QObject | |
| ComputerIO enum value (defined in KGameIO) | KGameIO | |
| connect(const QObject *sender, const char *signal, const char *member) const | QObject | |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | |
| connectNotify(const char *signal) | QObject | |
| customEvent(QCustomEvent *) | QObject | |
| Debug() | KGameIO | |
| deleteLater() | QObject | |
| destroyed() | QObject | |
| destroyed(QObject *obj) | QObject | |
| disconnect(const char *signal=0, const QObject *receiver=0, const char *member=0) | QObject | |
| disconnect(const QObject *receiver, const char *member=0) | QObject | |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | |
| disconnectNotify(const char *signal) | QObject | |
| dumpObjectInfo() | QObject | |
| dumpObjectTree() | QObject | |
| event(QEvent *e) | QObject | |
| eventFilter(QObject *watched, QEvent *e) | QObject | |
| game() const | KGameIO | |
| GenericIO enum value (defined in KGameIO) | KGameIO | |
| highPriority() const | QObject | |
| inherits(const char *clname) const | QObject | |
| initIO(KPlayer *p) | KGameProcessIO | [virtual] |
| insertChild(QObject *obj) | QObject | |
| installEventFilter(const QObject *filterObj) | QObject | |
| IOMode enum name | KGameIO | |
| isA(const char *clname) const | QObject | |
| isWidgetType() const | QObject | |
| KeyIO enum value (defined in KGameIO) | KGameIO | |
| KGameIO() | KGameIO | |
| KGameIO(KPlayer *) (defined in KGameIO) | KGameIO | |
| KGameProcessIO(const QString &name) | KGameProcessIO | |
| killTimer(int id) | QObject | |
| killTimers() | QObject | |
| metaObject() const | QObject | |
| MouseIO enum value (defined in KGameIO) | KGameIO | |
| name() const | QObject | |
| name(const char *defaultName) const | QObject | |
| normalizeSignalSlot(const char *signalSlot) | QObject | |
| notifyTurn(bool turn) | KGameProcessIO | [virtual] |
| objectTrees() | QObject | |
| parent() const | QObject | |
| player() const | KGameIO | [inline] |
| ProcessIO enum value (defined in KGameIO) | KGameIO | |
| prop-the name of this object | QObject | |
| property(const char *name) const | QObject | |
| QObject(QObject *parent=0, const char *name=0) | QObject | |
| QObject() | QObject | |
| qt_find_obj_child(QObject *parent, const char *type, const char *name) | QObject | |
| queryList(const char *inheritsClass=0, const char *objName=0, bool regexpMatch=TRUE, bool recursiveSearch=TRUE) const | QObject | |
| receivedMessage(const QByteArray &receiveBuffer) | KGameProcessIO | [protected, slot] |
| removeChild(QObject *obj) | QObject | |
| removeEventFilter(const QObject *obj) | QObject | |
| rtti() const | KGameProcessIO | [virtual] |
| sendAllMessages(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg) | KGameProcessIO | [protected] |
| sender() | QObject | |
| sendInput(QDataStream &stream, bool transmit=true, Q_UINT32 sender=0) | KGameIO | |
| sendMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender) | KGameProcessIO | |
| sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender) | KGameProcessIO | |
| setName(const char *name) | QObject | |
| setPlayer(KPlayer *p) | KGameIO | [inline] |
| setProperty(const char *name, const QVariant &value) | QObject | |
| signalIOAdded(KGameIO *game, QDataStream &stream, KPlayer *p, bool *send) | KGameProcessIO | [signal] |
| signalPrepareTurn(QDataStream &stream, bool turn, KGameIO *io, bool *send) | KGameIO | [signal] |
| signalProcessQuery(QDataStream &stream, KGameProcessIO *me) | KGameProcessIO | [signal] |
| signalsBlocked() const | QObject | |
| startTimer(int interval) | QObject | |
| timerEvent(QTimerEvent *) | QObject | |
| tr(const char *sourceText, const char *comment) | QObject | |
| trUtf8(const char *sourceText, const char *comment) | QObject | |
| ~KGameIO() (defined in KGameIO) | KGameIO | [virtual] |
| ~KGameProcessIO() | KGameProcessIO | [virtual] |