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Public API Reference |
| AddChild(iShaderBranch *child)=0 | iShaderBranch | [pure virtual] |
| AddVariable(csShaderVariable *variable)=0 | iShaderBranch | [pure virtual] |
| CreateShader()=0 | iShaderManager | [pure virtual] |
| CreateShaderProgram(const char *type)=0 | iShaderManager | [pure virtual] |
| CreateVariable(csStringID name) const=0 | iShaderManager | [pure virtual] |
| CreateWrapper(iShader *shader)=0 | iShaderManager | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetShader(const char *name)=0 | iShaderManager | [pure virtual] |
| GetShaders()=0 | iShaderManager | [pure virtual] |
| GetSymbolTable()=0 | iShaderBranch | [pure virtual] |
| GetSymbolTable(int index)=0 | iShaderBranch | [pure virtual] |
| GetVariable(csStringID name)=0 | iShaderBranch | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| PrepareShaders()=0 | iShaderManager | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| SelectSymbolTable(int index)=0 | iShaderBranch | [pure virtual] |