| AddChild(iShaderBranch *child)=0 | iShaderBranch | [pure virtual] |
| AddVariable(csShaderVariable *variable)=0 | iShaderBranch | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetEffect()=0 | iMaterial | [pure virtual] |
| GetFlatColor(csRGBpixel &oColor, bool useTextureMean=true)=0 | iMaterial | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetReflection(float &oDiffuse, float &oAmbient, float &oReflection)=0 | iMaterial | [pure virtual] |
| GetShader(csStringID type)=0 | iMaterial | [pure virtual] |
| GetSymbolTable()=0 | iShaderBranch | [pure virtual] |
| GetSymbolTable(int index)=0 | iShaderBranch | [pure virtual] |
| GetTexture()=0 | iMaterial | [pure virtual] |
| GetTexture(csStringID name)=0 | iMaterial | [pure virtual] |
| GetTextureLayer(int idx)=0 | iMaterial | [pure virtual] |
| GetTextureLayerCount()=0 | iMaterial | [pure virtual] |
| GetVariable(csStringID name)=0 | iShaderBranch | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| SelectSymbolTable(int index)=0 | iShaderBranch | [pure virtual] |
| SetEffect(iEffectDefinition *ed)=0 | iMaterial | [pure virtual] |
| SetFlatColor(const csRGBcolor &col)=0 | iMaterial | [pure virtual] |
| SetReflection(float oDiffuse, float oAmbient, float oReflection)=0 | iMaterial | [pure virtual] |
| SetShader(csStringID type, iShaderWrapper *shader)=0 | iMaterial | [pure virtual] |