![]() |
Public API Reference |
| CheckDupes() const=0 | iLoaderContext | [pure virtual] |
| CurrentRegionOnly() const=0 | iLoaderContext | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| FindLight(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindMaterial(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindMeshFactory(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindMeshObject(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindSector(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindTexture(const char *name)=0 | iLoaderContext | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRegion() const=0 | iLoaderContext | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |