| CreateFloorSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
| CreateFrontSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
| CreateLight()=0 | iIsoEngine | [pure virtual] |
| CreateMaterialWrapper(const char *vfsfilename, const char *materialname)=0 | iIsoEngine | [pure virtual] |
| CreateMeshFactory(const char *classId, const char *name)=0 | iIsoEngine | [pure virtual] |
| CreateMeshFactory(const char *name)=0 | iIsoEngine | [pure virtual] |
| CreateMeshSprite()=0 | iIsoEngine | [pure virtual] |
| CreateSprite()=0 | iIsoEngine | [pure virtual] |
| CreateView(iIsoWorld *world)=0 | iIsoEngine | [pure virtual] |
| CreateWorld()=0 | iIsoEngine | [pure virtual] |
| CreateXWallSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
| CreateZWallSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetBeginDrawFlags() const=0 | iIsoEngine | [pure virtual] |
| GetG2D() const=0 | iIsoEngine | [pure virtual] |
| GetG3D() const=0 | iIsoEngine | [pure virtual] |
| GetMaterialList()=0 | iIsoEngine | [pure virtual] |
| GetMeshFactories()=0 | iIsoEngine | [pure virtual] |
| GetObjectRegistry() const=0 | iIsoEngine | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetTextureManager() const=0 | iIsoEngine | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |