| AddRenderBuffer(const char *name, csRenderBufferComponentType component_type, int component_size)=0 | iGeneralFactoryState | [pure virtual] |
| CalculateNormals()=0 | iGeneralFactoryState | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GenerateBox(const csBox3 &box)=0 | iGeneralFactoryState | [pure virtual] |
| GetColors()=0 | iGeneralFactoryState | [pure virtual] |
| GetMaterialWrapper() const=0 | iGeneralFactoryState | [pure virtual] |
| GetNormals()=0 | iGeneralFactoryState | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetTexels()=0 | iGeneralFactoryState | [pure virtual] |
| GetTriangleCount() const=0 | iGeneralFactoryState | [pure virtual] |
| GetTriangles()=0 | iGeneralFactoryState | [pure virtual] |
| GetVertexCount() const=0 | iGeneralFactoryState | [pure virtual] |
| GetVertices()=0 | iGeneralFactoryState | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| Invalidate()=0 | iGeneralFactoryState | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| SetMaterialWrapper(iMaterialWrapper *material)=0 | iGeneralFactoryState | [pure virtual] |
| SetRenderBuffer(const char *name, float *value)=0 | iGeneralFactoryState | [pure virtual] |
| SetRenderBufferComponent(const char *name, int index, int component, float value)=0 | iGeneralFactoryState | [pure virtual] |
| SetTriangleCount(int n)=0 | iGeneralFactoryState | [pure virtual] |
| SetVertexCount(int n)=0 | iGeneralFactoryState | [pure virtual] |