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Public API Reference |
| CreateLayer()=0 | iEffectPass | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetFirstState()=0 | iEffectPass | [pure virtual] |
| GetLayer(int layer)=0 | iEffectPass | [pure virtual] |
| GetLayerCount()=0 | iEffectPass | [pure virtual] |
| GetNextState()=0 | iEffectPass | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRendererData()=0 | iEffectPass | [pure virtual] |
| GetStateFloat(csStringID state)=0 | iEffectPass | [pure virtual] |
| GetStateOpaque(csStringID state)=0 | iEffectPass | [pure virtual] |
| GetStateString(csStringID state)=0 | iEffectPass | [pure virtual] |
| GetStateVector4(csStringID state)=0 | iEffectPass | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| SetRendererData(iBase *data)=0 | iEffectPass | [pure virtual] |
| SetStateFloat(csStringID state, float value)=0 | iEffectPass | [pure virtual] |
| SetStateOpaque(csStringID state, void *value)=0 | iEffectPass | [pure virtual] |
| SetStateString(csStringID state, csStringID value)=0 | iEffectPass | [pure virtual] |
| SetStateVector4(csStringID state, csEffectVector4 value)=0 | iEffectPass | [pure virtual] |