| ClearFarPlane() | csCameraPosition::CameraPosition | [inline, virtual] |
| Clone() const | csCameraPosition::CameraPosition | [virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetFarPlane() const | csCameraPosition::CameraPosition | [inline, virtual] |
| GetForwardVector() | csCameraPosition::CameraPosition | [virtual] |
| GetPosition() | csCameraPosition::CameraPosition | [virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetSector() | csCameraPosition::CameraPosition | [virtual] |
| GetUpwardVector() | csCameraPosition::CameraPosition | [virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| Load(iCamera *c, iEngine *e) | csCameraPosition::CameraPosition | [virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| QueryObject() | csCameraPosition::CameraPosition | [virtual] |
| Set(const char *sector, const csVector3 &pos, const csVector3 &forward, const csVector3 &upward) | csCameraPosition::CameraPosition | [virtual] |
| SetFarPlane(csPlane3 *pl) | csCameraPosition::CameraPosition | [inline, virtual] |
| SetForwardVector(const csVector3 &v) | csCameraPosition::CameraPosition | [virtual] |
| SetPosition(const csVector3 &v) | csCameraPosition::CameraPosition | [virtual] |
| SetSector(const char *Name) | csCameraPosition::CameraPosition | [virtual] |
| SetUpwardVector(const csVector3 &v) | csCameraPosition::CameraPosition | [virtual] |