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Public API Reference |
#include <graph3d.h>
Public Types | |
| enum | VertexMode { VM_WORLDSPACE, VM_VIEWSPACE } |
| Types of vertices supplied. More... | |
Public Attributes | |
| iPolygonBuffer * | polybuf |
| Polygon buffer. More... | |
| uint | mixmode |
| Mixmode. More... | |
| int | clip_portal |
| Clip to portal? One of CS_CLIP_???. More... | |
| int | clip_plane |
| Clip to near plane? One of CS_CLIP_???. More... | |
| int | clip_z_plane |
| Clip to z plane? One of CS_CLIP_???. More... | |
| bool | do_mirror |
| Consider polygon vertices in anti-clockwise order if true. More... | |
| VertexMode | vertex_mode |
| Type of vertices supplied. More... | |
| G3DFogInfo * | vertex_fog |
| Information for fogging the vertices. More... | |
In theory this function is capable of:
Definition at line 546 of file graph3d.h.
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Types of vertices supplied.
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Clip to near plane? One of CS_CLIP_???.
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Clip to portal? One of CS_CLIP_???.
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Clip to z plane? One of CS_CLIP_???.
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Consider polygon vertices in anti-clockwise order if true.
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Mixmode.
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Polygon buffer.
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Information for fogging the vertices.
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Type of vertices supplied.
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