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Public API Reference |
#include "csutil/scf.h"
Go to the source code of this file.
Compounds | |
| struct | iObjectWatcher |
| This is a generic object watcher. More... | |
| struct | iObjectWatcherListener |
| Implement this class if you're interested in hearing about object watcher events. More... | |
Operations | |
| Operations indicate what has changed in one of the objects that is being watched. | |
| #define | CS_WATCH_NONE 0 |
| No operation recorded yet. More... | |
| #define | CS_WATCH_LIGHT_DESTROY 1 |
| Light has been destroyed. More... | |
| #define | CS_WATCH_LIGHT_MOVE 2 |
| Light has moved. More... | |
| #define | CS_WATCH_LIGHT_RADIUS 3 |
| Light has changed radius. More... | |
| #define | CS_WATCH_LIGHT_COLOR 4 |
| Light has changed color. More... | |
| #define | CS_WATCH_LIGHT_SECTOR 5 |
| Light has changed sector. More... | |
| #define | CS_WATCH_MOVABLE_DESTROY 6 |
| Movable has been destroyed. More... | |
| #define | CS_WATCH_MOVABLE_CHANGED 7 |
| Movable has changed otherwise. More... | |
Definition in file iengine/objwatch.h.