![]() |
Public API Reference |
| AddChild(csSymbolTable *) | csSymbolTable | |
| AddChildren(csArray< csSymbolTable * > &) | csSymbolTable | |
| csSymbolTable(int size=53) | csSymbolTable | [inline] |
| csSymbolTable(const csSymbolTable &other, int size=53) | csSymbolTable | |
| DeleteSymbol(csStringID name) | csSymbolTable | |
| DeleteSymbols(const csArray< csStringID > &names) | csSymbolTable | |
| GetChildren() | csSymbolTable | |
| GetSymbol(csStringID name) | csSymbolTable | |
| GetSymbols(const csArray< csStringID > &names) | csSymbolTable | |
| GetSymbols() | csSymbolTable | |
| SetSymbol(csStringID name, csShaderVariable *value) | csSymbolTable | |
| SetSymbols(const csArray< csStringID > &names, csArray< csShaderVariable * > &) | csSymbolTable | |
| SymbolExists(csStringID name) const | csSymbolTable | |
| SymbolsExist(const csArray< csStringID > &names) const | csSymbolTable | |
| ~csSymbolTable() | csSymbolTable |