| AppendShadowBlock(csShadowBlock *slist) | csShadowBlockList | [inline] |
| Clear() | csShadowBlockList | [inline] |
| csShadowBlockList() | csShadowBlockList | |
| DecRef()=0 | iBase | [pure virtual] |
| DeleteAllShadows() | csShadowBlockList | [inline, virtual] |
| FromCurrentRegion(iShadowBlock *block) | csShadowBlockList | [inline, virtual] |
| GetCsShadowIterator(bool reverse=false) | csShadowBlockList | [inline] |
| GetFirstShadowBlock() | csShadowBlockList | [inline, virtual] |
| GetLastShadowBlock() | csShadowBlockList | [inline, virtual] |
| GetNextShadowBlock(iShadowBlock *s) | csShadowBlockList | [inline, virtual] |
| GetPreviousShadowBlock(iShadowBlock *s) | csShadowBlockList | [inline, virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetShadowIterator(bool reverse=false) | csShadowBlockList | [inline, virtual] |
| GetShadowIterator(const csBox3 &bbox, bool reverse=false) | csShadowBlockList | [inline, virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| MarkNewRegion() | csShadowBlockList | [inline, virtual] |
| NewShadowBlock(int num_shadows=30) | csShadowBlockList | [virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
| RemoveLastShadowBlock() | csShadowBlockList | [inline, virtual] |
| RestoreRegion(uint32 prev) | csShadowBlockList | [inline, virtual] |
| ~csShadowBlockList() | csShadowBlockList | [inline, virtual] |