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Public API Reference |
#include <csmouse.h>
Public Methods | |
| bool | HandleEvent (iEvent &Event) |
| Handle a event and return true if processed. More... | |
| void | Move (int x, int y) |
| Set mouse cursor position. More... | |
| void | Show () |
| Increment mouse pointer visibility counter. More... | |
| void | Hide () |
| Decrement mouse visibility counter. More... | |
| bool | SetCursor (csMouseCursorID ID) |
| Set cursor by ID number; returns false if no cursor with this ID found. More... | |
| void | Setup () |
| Called by csApp when textures has been loaded. More... | |
| void | SetVirtualPosition (int x, int y) |
| Set "virtual" mouse position, i.e. show cursor at a different location. More... | |
Friends | |
| class | csMousePointer |
| class | csApp |
| class | csGraphicsPipeline |
Usually there is only one object of this class in each csApp object.
Definition at line 67 of file csmouse.h.
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Handle a event and return true if processed.
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Decrement mouse visibility counter.
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Set mouse cursor position.
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Set cursor by ID number; returns false if no cursor with this ID found.
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Called by csApp when textures has been loaded.
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Set "virtual" mouse position, i.e. show cursor at a different location.
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Increment mouse pointer visibility counter. When counter == 0, mouse is visible. |