#include <VrSink.h>#include "VrGUI.h"#include <dlfcn.h>#include <float.h>#include <math.h>Go to the source code of this file.
Classes | |
| class | VrScopeSink< iType > |
Defines | |
| #define | DEBUG1 0 |
| #define | DEBUG2 0 |
| #define | TRIGGER_SAMPLES 6000 |
| #define | TRIGGER_SENSITIVITY 0.9 |
| #define | XAXIS_NAME "Time divisions" |
| #define | YAXIS_NAME "Amplitude" |
Enumerations | |
| enum | ScopeSinkState { TRIGGER_SETTING, TRIGGER_WAITING, DISPLAYING, SKIPPING } |
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1.3.8