CHANGE LOG
----------

Version 0.92

* Fixed auto save bug where game would always save to Slot #1

* Made hub signals red only when new, yellow when cleared once

* Added more cutscene graphics

* Fixed L.R.T.S part bug

* Lots of misc fixes

Version 0.91

* Fixed joypad code

* Fixed many levels

* It is now possible to finish the game from start to finish

* Added lots of misc little changes

* Removed slopes due to technical difficulties :(


Version 0.9

* Added all missions

* Added Boss missions

* Added level persistance

* Added cutscenes and more music

* Fixed bug on big endian machines where switches did not appear in levels

* Added true joypad support and configuartion


Version 0.52

* Fixed bug relating to Flooded Tunnel #1 when destroying generators with
  grenades.
  
* Added in placeholder level for Boss #1 (to be fully implemented)

* Implemented joypad support and configuartion.

* Removed need for ZZIP Lib - Now using custom virtual file system
  (see CPak.cpp / CFileData.cpp)

* Removed diagonal lifts. Seems to be causing problems on some people's
  machines.
  
* Added Ancient Tomb #4

* Added Practice mission


Version <= 0.51

* Lots of different bits and pieces. Too many to mention really.


Stephen Sweeney
stephen.sweeney@parallelrealities.co.uk
http://www.parallelrealities.co.uk

(NB: This email address does not accept HTML formatted messages. Plain text only)
