column(const int i) const | WFMath::RotMatrix< dim > | |
determinant() const | WFMath::RotMatrix< dim > | [inline] |
elem(const int i, const int j) const | WFMath::RotMatrix< dim > | [inline] |
fromQuaternion(const Quaternion &q, const bool not_flip=true) | WFMath::RotMatrix< dim > | |
identity() | WFMath::RotMatrix< dim > | |
inverse() const | WFMath::RotMatrix< dim > | |
InvProd(const RotMatrix &m1, const RotMatrix &m2) | WFMath::RotMatrix< dim > | [friend] |
InvProd(const RotMatrix &m, const Vector< dim > &v) | WFMath::RotMatrix< dim > | [friend] |
InvProdInv(const RotMatrix &m1, const RotMatrix &m2) | WFMath::RotMatrix< dim > | [friend] |
mirror(const int i) | WFMath::RotMatrix< dim > | |
mirror(const Vector< dim > &v) | WFMath::RotMatrix< dim > | |
mirror() | WFMath::RotMatrix< dim > | |
mirrorX() | WFMath::RotMatrix< dim > | [inline] |
mirrorY() | WFMath::RotMatrix< dim > | [inline] |
mirrorZ() | WFMath::RotMatrix< dim > | [inline] |
parity() const | WFMath::RotMatrix< dim > | [inline] |
Prod(const RotMatrix &m1, const RotMatrix &m2) | WFMath::RotMatrix< dim > | [friend] |
Prod(const RotMatrix &m, const Vector< dim > &v) | WFMath::RotMatrix< dim > | [friend] |
ProdInv(const RotMatrix &m1, const RotMatrix &m2) | WFMath::RotMatrix< dim > | [friend] |
rotation(const int i, const int j, CoordType theta) | WFMath::RotMatrix< dim > | |
rotation(const Vector< dim > &v1, const Vector< dim > &v2, CoordType theta) | WFMath::RotMatrix< dim > | |
rotation(const Vector< dim > &from, const Vector< dim > &to) | WFMath::RotMatrix< dim > | |
rotation(CoordType theta) | WFMath::RotMatrix< dim > | [inline] |
rotation(const Vector< 3 > &axis, CoordType theta) | WFMath::RotMatrix< dim > | |
rotation(const Vector< 3 > &axis) | WFMath::RotMatrix< dim > | |
rotationX(CoordType theta) | WFMath::RotMatrix< dim > | [inline] |
rotationY(CoordType theta) | WFMath::RotMatrix< dim > | [inline] |
rotationZ(CoordType theta) | WFMath::RotMatrix< dim > | [inline] |
RotMatrix(const Quaternion &q, const bool not_flip=true) | WFMath::RotMatrix< dim > | [inline] |
row(const int i) const | WFMath::RotMatrix< dim > | |
setVals(const CoordType vals[dim][dim], double precision=WFMATH_EPSILON) | WFMath::RotMatrix< dim > | |
setVals(const CoordType vals[dim *dim], double precision=WFMATH_EPSILON) | WFMath::RotMatrix< dim > | |
trace() const | WFMath::RotMatrix< dim > | |