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vtkVolumeMapper Class Reference

#include <vtkVolumeMapper.h>

Inheritance diagram for vtkVolumeMapper:

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Collaboration diagram for vtkVolumeMapper:

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List of all members.

Detailed Description

Abstract class for a volume mapper.

Date
2003/03/07 16:15:52
Revision
1.59.12.1

vtkVolumeMapper is the abstract definition of a volume mapper. Several basic types of volume mappers are supported. There are ray casters, which produce an image that must be merged with geometry, there are hardware methods that blend with geometry, and some combinations of these.

See also:
vtkVolumeRayCastMapper

Definition at line 50 of file vtkVolumeMapper.h.

Public Types

typedef vtkAbstractMapper3D Superclass
enum  ComponentBlendModes { ComponentBlendAdd = 0, ComponentBlendMaxOpacity }

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Update ()
virtual void Render (vtkRenderer *ren, vtkVolume *vol)=0
virtual void ReleaseGraphicsResources (vtkWindow *)
virtual void SetInput (vtkImageData *)
vtkImageDataGetInput ()
virtual void SetIndependentComponents (int)
virtual int GetIndependentComponents ()
virtual void IndependentComponentsOn ()
virtual void IndependentComponentsOff ()
virtual void SetComponentBlendMode (int)
virtual int GetComponentBlendMode ()
void SetComponentBlendModeToAdd ()
void SetComponentBlendModeToMaxOpacity ()
virtual void SetCropping (int)
virtual int GetCropping ()
virtual void CroppingOn ()
virtual void CroppingOff ()
virtual void SetCroppingRegionPlanes (float, float, float, float, float, float)
virtual void SetCroppingRegionPlanes (float[6])
virtual float * GetCroppingRegionPlanes ()
virtual void GetCroppingRegionPlanes (float data[6])
virtual float * GetVoxelCroppingRegionPlanes ()
virtual void GetVoxelCroppingRegionPlanes (float data[6])
virtual void SetCroppingRegionFlags (int)
virtual int GetCroppingRegionFlags ()
void SetCroppingRegionFlagsToSubVolume ()
void SetCroppingRegionFlagsToFence ()
void SetCroppingRegionFlagsToInvertedFence ()
void SetCroppingRegionFlagsToCross ()
void SetCroppingRegionFlagsToInvertedCross ()
virtual float * GetBounds ()
virtual void GetBounds (float bounds[6])
virtual float GetGradientMagnitudeScale ()
virtual float GetGradientMagnitudeBias ()
virtual float GetGradientMagnitudeScale (int)
virtual float GetGradientMagnitudeBias (int)
virtual void SetUseImageClipper (int)
virtual int GetUseImageClipper ()
virtual void UseImageClipperOn ()
virtual void UseImageClipperOff ()

Static Public Member Functions

int IsTypeOf (const char *type)
vtkVolumeMapperSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkVolumeMapper ()
 ~vtkVolumeMapper ()
void ConvertCroppingRegionPlanesToVoxels ()

Protected Attributes

int Cropping
float CroppingRegionPlanes [6]
float VoxelCroppingRegionPlanes [6]
int CroppingRegionFlags
int IndependentComponents
int ComponentBlendMode
vtkTimeStamp BuildTime
int UseImageClipper
vtkImageClipImageClipper


Member Typedef Documentation

typedef vtkAbstractMapper3D vtkVolumeMapper::Superclass
 

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkMesaVolumeRayCastMapper, vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeProVG500Mapper, vtkOpenGLVolumeProVP1000Mapper, vtkOpenGLVolumeRayCastMapper, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

Definition at line 53 of file vtkVolumeMapper.h.


Member Enumeration Documentation

enum vtkVolumeMapper::ComponentBlendModes
 

Enumeration values:
ComponentBlendAdd 
ComponentBlendMaxOpacity 

Definition at line 178 of file vtkVolumeMapper.h.


Constructor & Destructor Documentation

vtkVolumeMapper::vtkVolumeMapper  )  [protected]
 

vtkVolumeMapper::~vtkVolumeMapper  )  [protected]
 


Member Function Documentation

virtual const char* vtkVolumeMapper::GetClassName  )  [virtual]
 

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkMesaVolumeRayCastMapper, vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeProVG500Mapper, vtkOpenGLVolumeProVP1000Mapper, vtkOpenGLVolumeRayCastMapper, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

int vtkVolumeMapper::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkMesaVolumeRayCastMapper, vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeProVG500Mapper, vtkOpenGLVolumeProVP1000Mapper, vtkOpenGLVolumeRayCastMapper, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

virtual int vtkVolumeMapper::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkMesaVolumeRayCastMapper, vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeProVG500Mapper, vtkOpenGLVolumeProVP1000Mapper, vtkOpenGLVolumeRayCastMapper, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

vtkVolumeMapper* vtkVolumeMapper::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkMesaVolumeRayCastMapper, vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeProVG500Mapper, vtkOpenGLVolumeProVP1000Mapper, vtkOpenGLVolumeRayCastMapper, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

void vtkVolumeMapper::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAbstractMapper3D.

Reimplemented in vtkMesaVolumeRayCastMapper, vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeProVG500Mapper, vtkOpenGLVolumeProVP1000Mapper, vtkOpenGLVolumeRayCastMapper, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

virtual void vtkVolumeMapper::Update  )  [virtual]
 

Update the volume rendering pipeline by updating the scalar input

Implements vtkAbstractMapper3D.

Reimplemented in vtkVolumeTextureMapper.

virtual void vtkVolumeMapper::SetInput vtkImageData  )  [virtual]
 

Set/Get the input data

vtkImageData* vtkVolumeMapper::GetInput  ) 
 

Set/Get the input data

virtual void vtkVolumeMapper::SetIndependentComponents int   )  [virtual]
 

Does the data have independent components, or do some define color only? If IndependentComponents is On (the default) then each component will be independently passed through a lookup table to determine RGBA, shaded, and then combined with the other components using the ComponentBlendMode. Some volume Mappers can handle 1 to 4 component unsigned char or unsigned short data (see each mapper header file to determine functionality). If IndependentComponents is Off, then you must have either 2 or 4 componenet data. For 2 component data, the first is passed through the first color tranfser function and the second component is passed through the first opacity transfer function. Normals will be generated off of the second component. For 4 component data, the first three will directly represent RGB (no lookup table). The fourth component will be passed through the first scalar opacity transfer function for opacity. Normals will be generated from the fourth component.

virtual int vtkVolumeMapper::GetIndependentComponents  )  [virtual]
 

Does the data have independent components, or do some define color only? If IndependentComponents is On (the default) then each component will be independently passed through a lookup table to determine RGBA, shaded, and then combined with the other components using the ComponentBlendMode. Some volume Mappers can handle 1 to 4 component unsigned char or unsigned short data (see each mapper header file to determine functionality). If IndependentComponents is Off, then you must have either 2 or 4 componenet data. For 2 component data, the first is passed through the first color tranfser function and the second component is passed through the first opacity transfer function. Normals will be generated off of the second component. For 4 component data, the first three will directly represent RGB (no lookup table). The fourth component will be passed through the first scalar opacity transfer function for opacity. Normals will be generated from the fourth component.

virtual void vtkVolumeMapper::IndependentComponentsOn  )  [virtual]
 

Does the data have independent components, or do some define color only? If IndependentComponents is On (the default) then each component will be independently passed through a lookup table to determine RGBA, shaded, and then combined with the other components using the ComponentBlendMode. Some volume Mappers can handle 1 to 4 component unsigned char or unsigned short data (see each mapper header file to determine functionality). If IndependentComponents is Off, then you must have either 2 or 4 componenet data. For 2 component data, the first is passed through the first color tranfser function and the second component is passed through the first opacity transfer function. Normals will be generated off of the second component. For 4 component data, the first three will directly represent RGB (no lookup table). The fourth component will be passed through the first scalar opacity transfer function for opacity. Normals will be generated from the fourth component.

virtual void vtkVolumeMapper::IndependentComponentsOff  )  [virtual]
 

Does the data have independent components, or do some define color only? If IndependentComponents is On (the default) then each component will be independently passed through a lookup table to determine RGBA, shaded, and then combined with the other components using the ComponentBlendMode. Some volume Mappers can handle 1 to 4 component unsigned char or unsigned short data (see each mapper header file to determine functionality). If IndependentComponents is Off, then you must have either 2 or 4 componenet data. For 2 component data, the first is passed through the first color tranfser function and the second component is passed through the first opacity transfer function. Normals will be generated off of the second component. For 4 component data, the first three will directly represent RGB (no lookup table). The fourth component will be passed through the first scalar opacity transfer function for opacity. Normals will be generated from the fourth component.

virtual void vtkVolumeMapper::SetComponentBlendMode int   )  [virtual]
 

If we have more than 1 independent components, how will the resulting RGBA values be combined? Add: R = R1 + R2, G = G1 + G2, B = B1 + B2, A = A1 + A2 MaxOpacity: A1 >= A2 then R = R1, G = G1, B = B1, A = A1 A2 > A1 then R = R2, G = G2, B = B2, A = A2

virtual int vtkVolumeMapper::GetComponentBlendMode  )  [virtual]
 

If we have more than 1 independent components, how will the resulting RGBA values be combined? Add: R = R1 + R2, G = G1 + G2, B = B1 + B2, A = A1 + A2 MaxOpacity: A1 >= A2 then R = R1, G = G1, B = B1, A = A1 A2 > A1 then R = R2, G = G2, B = B2, A = A2

void vtkVolumeMapper::SetComponentBlendModeToAdd  )  [inline]
 

If we have more than 1 independent components, how will the resulting RGBA values be combined? Add: R = R1 + R2, G = G1 + G2, B = B1 + B2, A = A1 + A2 MaxOpacity: A1 >= A2 then R = R1, G = G1, B = B1, A = A1 A2 > A1 then R = R2, G = G2, B = B2, A = A2

Definition at line 95 of file vtkVolumeMapper.h.

References ComponentBlendAdd.

void vtkVolumeMapper::SetComponentBlendModeToMaxOpacity  )  [inline]
 

If we have more than 1 independent components, how will the resulting RGBA values be combined? Add: R = R1 + R2, G = G1 + G2, B = B1 + B2, A = A1 + A2 MaxOpacity: A1 >= A2 then R = R1, G = G1, B = B1, A = A1 A2 > A1 then R = R2, G = G2, B = B2, A = A2

Definition at line 97 of file vtkVolumeMapper.h.

References ComponentBlendMaxOpacity.

virtual void vtkVolumeMapper::SetCropping int   )  [virtual]
 

Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)

virtual int vtkVolumeMapper::GetCropping  )  [virtual]
 

Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)

virtual void vtkVolumeMapper::CroppingOn  )  [virtual]
 

Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)

virtual void vtkVolumeMapper::CroppingOff  )  [virtual]
 

Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.)

virtual void vtkVolumeMapper::SetCroppingRegionPlanes float  ,
float  ,
float  ,
float  ,
float  ,
float 
[virtual]
 

Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.

virtual void vtkVolumeMapper::SetCroppingRegionPlanes float  [6]  )  [virtual]
 

Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.

virtual float* vtkVolumeMapper::GetCroppingRegionPlanes  )  [virtual]
 

Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.

virtual void vtkVolumeMapper::GetCroppingRegionPlanes float  data[6]  )  [virtual]
 

Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered.

virtual float* vtkVolumeMapper::GetVoxelCroppingRegionPlanes  )  [virtual]
 

Get the cropping region planes in voxels. Only valid during the rendering process

virtual void vtkVolumeMapper::GetVoxelCroppingRegionPlanes float  data[6]  )  [virtual]
 

Get the cropping region planes in voxels. Only valid during the rendering process

virtual void vtkVolumeMapper::SetCroppingRegionFlags int   )  [virtual]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

virtual int vtkVolumeMapper::GetCroppingRegionFlags  )  [virtual]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

void vtkVolumeMapper::SetCroppingRegionFlagsToSubVolume  )  [inline]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

Definition at line 137 of file vtkVolumeMapper.h.

References VTK_CROP_SUBVOLUME.

void vtkVolumeMapper::SetCroppingRegionFlagsToFence  )  [inline]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

Definition at line 139 of file vtkVolumeMapper.h.

References VTK_CROP_FENCE.

void vtkVolumeMapper::SetCroppingRegionFlagsToInvertedFence  )  [inline]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

Definition at line 141 of file vtkVolumeMapper.h.

References VTK_CROP_INVERTED_FENCE.

void vtkVolumeMapper::SetCroppingRegionFlagsToCross  )  [inline]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

Definition at line 143 of file vtkVolumeMapper.h.

References VTK_CROP_CROSS.

void vtkVolumeMapper::SetCroppingRegionFlagsToInvertedCross  )  [inline]
 

Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross.

Definition at line 145 of file vtkVolumeMapper.h.

References VTK_CROP_INVERTED_CROSS.

virtual float* vtkVolumeMapper::GetBounds  )  [virtual]
 

Return bounding box (array of six floats) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).

Implements vtkAbstractMapper3D.

virtual void vtkVolumeMapper::GetBounds float  bounds[6]  )  [inline, virtual]
 

Return bounding box (array of six floats) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).

Reimplemented from vtkAbstractMapper3D.

Definition at line 153 of file vtkVolumeMapper.h.

References vtkAbstractMapper3D::GetBounds().

virtual float vtkVolumeMapper::GetGradientMagnitudeScale  )  [inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE

Reimplemented in vtkVolumeRayCastMapper, and vtkVolumeTextureMapper.

Definition at line 161 of file vtkVolumeMapper.h.

Referenced by vtkVolumeTextureMapper::GetGradientMagnitudeScale(), and vtkVolumeRayCastMapper::GetGradientMagnitudeScale().

virtual float vtkVolumeMapper::GetGradientMagnitudeBias  )  [inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE

Reimplemented in vtkVolumeRayCastMapper, and vtkVolumeTextureMapper.

Definition at line 162 of file vtkVolumeMapper.h.

Referenced by vtkVolumeTextureMapper::GetGradientMagnitudeBias(), and vtkVolumeRayCastMapper::GetGradientMagnitudeBias().

virtual float vtkVolumeMapper::GetGradientMagnitudeScale int   )  [inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE

Reimplemented in vtkVolumeRayCastMapper, and vtkVolumeTextureMapper.

Definition at line 163 of file vtkVolumeMapper.h.

virtual float vtkVolumeMapper::GetGradientMagnitudeBias int   )  [inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE

Reimplemented in vtkVolumeRayCastMapper, and vtkVolumeTextureMapper.

Definition at line 164 of file vtkVolumeMapper.h.

virtual void vtkVolumeMapper::Render vtkRenderer ren,
vtkVolume vol
[pure virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume

Implemented in vtkMesaVolumeTextureMapper2D, vtkOpenGLVolumeTextureMapper2D, vtkVolumeProMapper, vtkVolumeProVG500Mapper, vtkVolumeProVP1000Mapper, vtkVolumeRayCastMapper, vtkVolumeTextureMapper, and vtkVolumeTextureMapper2D.

virtual void vtkVolumeMapper::ReleaseGraphicsResources vtkWindow  )  [inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkAbstractMapper.

Reimplemented in vtkVolumeRayCastMapper.

Definition at line 176 of file vtkVolumeMapper.h.

virtual void vtkVolumeMapper::SetUseImageClipper int   )  [virtual]
 

The default behaviour is to use a vtkImageClip on the input to ensure it is the right size. Allow the user to turn that behaviour off.

virtual int vtkVolumeMapper::GetUseImageClipper  )  [virtual]
 

The default behaviour is to use a vtkImageClip on the input to ensure it is the right size. Allow the user to turn that behaviour off.

virtual void vtkVolumeMapper::UseImageClipperOn  )  [virtual]
 

The default behaviour is to use a vtkImageClip on the input to ensure it is the right size. Allow the user to turn that behaviour off.

virtual void vtkVolumeMapper::UseImageClipperOff  )  [virtual]
 

The default behaviour is to use a vtkImageClip on the input to ensure it is the right size. Allow the user to turn that behaviour off.

void vtkVolumeMapper::ConvertCroppingRegionPlanesToVoxels  )  [protected]
 


Member Data Documentation

int vtkVolumeMapper::Cropping [protected]
 

Definition at line 199 of file vtkVolumeMapper.h.

float vtkVolumeMapper::CroppingRegionPlanes[6] [protected]
 

Definition at line 200 of file vtkVolumeMapper.h.

float vtkVolumeMapper::VoxelCroppingRegionPlanes[6] [protected]
 

Definition at line 201 of file vtkVolumeMapper.h.

int vtkVolumeMapper::CroppingRegionFlags [protected]
 

Definition at line 202 of file vtkVolumeMapper.h.

int vtkVolumeMapper::IndependentComponents [protected]
 

Definition at line 206 of file vtkVolumeMapper.h.

int vtkVolumeMapper::ComponentBlendMode [protected]
 

Definition at line 209 of file vtkVolumeMapper.h.

vtkTimeStamp vtkVolumeMapper::BuildTime [protected]
 

Definition at line 211 of file vtkVolumeMapper.h.

int vtkVolumeMapper::UseImageClipper [protected]
 

Definition at line 214 of file vtkVolumeMapper.h.

vtkImageClip* vtkVolumeMapper::ImageClipper [protected]
 

Definition at line 215 of file vtkVolumeMapper.h.


The documentation for this class was generated from the following file: