Rendering/vtkImageActor.h
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00044 #ifndef __vtkImageActor_h
00045 #define __vtkImageActor_h
00046
00047 #include "vtkProp.h"
00048
00049 class vtkPropCollection;
00050 class vtkRenderer;
00051 class vtkImageData;
00052
00053 class VTK_RENDERING_EXPORT vtkImageActor : public vtkProp
00054 {
00055 public:
00056 vtkTypeRevisionMacro(vtkImageActor,vtkProp);
00057 void PrintSelf(ostream& os, vtkIndent indent);
00058
00060 static vtkImageActor *New();
00061
00063
00064 virtual void SetInput(vtkImageData *);
00065 vtkGetObjectMacro(Input,vtkImageData);
00067
00069
00070 vtkGetMacro(Interpolate,int);
00071 vtkSetMacro(Interpolate,int);
00072 vtkBooleanMacro(Interpolate,int);
00074
00076
00078 void SetDisplayExtent(int extent[6]);
00079 void SetDisplayExtent(int minX, int maxX, int minY, int maxY,
00080 int minZ, int maxZ);
00081 void GetDisplayExtent(int extent[6]);
00082 int *GetDisplayExtent() {return this->DisplayExtent;}
00084
00086
00090 float *GetBounds();
00091 void GetBounds(float bounds[6]);
00093
00095 int GetSliceNumber();
00096
00097
00099
00102 int RenderOpaqueGeometry(vtkViewport *viewport);
00103 virtual void Load(vtkRenderer *) {};
00105
00106
00108
00115 void SetZSlice(int z) {this->SetDisplayExtent(
00116 this->DisplayExtent[0], this->DisplayExtent[1],
00117 this->DisplayExtent[2], this->DisplayExtent[3], z, z);
00118 };
00120
00121 int GetZSlice() { return this->DisplayExtent[4];};
00122 int GetWholeZMin();
00123 int GetWholeZMax();
00124
00125 protected:
00126 vtkImageActor();
00127 ~vtkImageActor();
00128
00129 int Interpolate;
00130 vtkImageData* Input;
00131 int DisplayExtent[6];
00132 float Bounds[6];
00133 private:
00134 vtkImageActor(const vtkImageActor&);
00135 void operator=(const vtkImageActor&);
00136 };
00137
00138 #endif
00139