Rendering/vtkInteractorStyleTrackballCamera.h
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00044 #ifndef __vtkInteractorStyleTrackballCamera_h
00045 #define __vtkInteractorStyleTrackballCamera_h
00046
00047 #include "vtkInteractorStyle.h"
00048
00049 class VTK_RENDERING_EXPORT vtkInteractorStyleTrackballCamera : public vtkInteractorStyle
00050 {
00051 public:
00052 static vtkInteractorStyleTrackballCamera *New();
00053 vtkTypeRevisionMacro(vtkInteractorStyleTrackballCamera,vtkInteractorStyle);
00054 void PrintSelf(ostream& os, vtkIndent indent);
00055
00057
00059 virtual void OnMouseMove();
00060 virtual void OnLeftButtonDown();
00061 virtual void OnLeftButtonUp();
00062 virtual void OnMiddleButtonDown();
00063 virtual void OnMiddleButtonUp();
00064 virtual void OnRightButtonDown();
00065 virtual void OnRightButtonUp();
00067
00068
00069
00070
00071
00072 virtual void Rotate();
00073 virtual void Spin();
00074 virtual void Pan();
00075 virtual void Dolly();
00076
00077 protected:
00078 vtkInteractorStyleTrackballCamera();
00079 ~vtkInteractorStyleTrackballCamera();
00080
00081 float MotionFactor;
00082
00083 private:
00084 vtkInteractorStyleTrackballCamera(const vtkInteractorStyleTrackballCamera&);
00085 void operator=(const vtkInteractorStyleTrackballCamera&);
00086 };
00087
00088 #endif