Rendering/vtkWin32PolyDataMapper2D.h
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00030 #ifndef __vtkWin32PolyDataMapper2D_h
00031 #define __vtkWin32PolyDataMapper2D_h
00032
00033 #include "vtkPolyDataMapper2D.h"
00034
00035 #ifndef VTK_REMOVE_LEGACY_CODE
00036 class VTK_RENDERING_EXPORT vtkWin32PolyDataMapper2D : public vtkPolyDataMapper2D
00037 {
00038 public:
00039 vtkTypeRevisionMacro(vtkWin32PolyDataMapper2D,vtkPolyDataMapper2D);
00040 static vtkWin32PolyDataMapper2D *New();
00041 void PrintSelf(ostream& os, vtkIndent indent);
00042
00044 virtual void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor);
00045
00046 protected:
00047 vtkWin32PolyDataMapper2D() {};
00048 ~vtkWin32PolyDataMapper2D() {};
00049
00050 private:
00051 vtkWin32PolyDataMapper2D(const vtkWin32PolyDataMapper2D&);
00052 void operator=(const vtkWin32PolyDataMapper2D&);
00053 };
00054 #endif
00055
00056 #endif
00057