, including all inherited members.
| addGameIO(KGameIO *input) | KPlayer | |
| addProperty(KGamePropertyBase *data) | KPlayer | |
| asyncInput() const | KPlayer | [inline] |
| blockSignals(bool block) | QObject | |
| calcIOValue() | KPlayer | |
| checkConnectArgs(const char *signal, const QObject *receiver, const char *member) | QObject | |
| child(const char *objName, const char *inheritsClass=0, bool recursiveSearch=TRUE) | QObject | |
| childEvent(QChildEvent *) | QObject | |
| children() const | QObject | |
| className() const | QObject | |
| connect(const QObject *sender, const char *signal, const char *member) const | QObject | |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | |
| connectNotify(const char *signal) | QObject | |
| customEvent(QCustomEvent *) | QObject | |
| dataHandler() | KPlayer | |
| Debug() | KPlayer | |
| deleteLater() | QObject | |
| destroyed() | QObject | |
| destroyed(QObject *obj) | QObject | |
| disconnect(const char *signal=0, const QObject *receiver=0, const char *member=0) | QObject | |
| disconnect(const QObject *receiver, const char *member=0) | QObject | |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | |
| disconnectNotify(const char *signal) | QObject | |
| dumpObjectInfo() | QObject | |
| dumpObjectTree() | QObject | |
| emitSignal(KGamePropertyBase *me) | KPlayer | [protected, slot] |
| event(QEvent *e) | QObject | |
| eventFilter(QObject *watched, QEvent *e) | QObject | |
| findProperty(int id) const | KPlayer | |
| findRttiIO(int rtti) const | KPlayer | |
| forwardInput(QDataStream &msg, bool transmit=true, Q_UINT32 sender=0) | KPlayer | [virtual] |
| forwardMessage(QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KPlayer | [virtual] |
| game() const | KPlayer | [inline] |
| group() const | KPlayer | [virtual] |
| hasRtti(int rtti) const | KPlayer | [inline] |
| highPriority() const | QObject | |
| id() const | KPlayer | |
| inherits(const char *clname) const | QObject | |
| insertChild(QObject *obj) | QObject | |
| installEventFilter(const QObject *filterObj) | QObject | |
| ioList() | KPlayer | [inline] |
| isA(const char *clname) const | QObject | |
| isActive() const | KPlayer | [inline] |
| isVirtual() const | KPlayer | |
| isWidgetType() const | QObject | |
| KGameIOList typedef (defined in KPlayer) | KPlayer | |
| killTimer(int id) | QObject | |
| killTimers() | QObject | |
| KPlayer() | KPlayer | |
| KPlayer(KGame *game) | KPlayer | |
| load(QDataStream &stream) | KPlayer | [virtual] |
| metaObject() const | QObject | |
| myTurn() const | KPlayer | [inline] |
| name() const | KPlayer | [virtual] |
| QObject::name(const char *defaultName) const | QObject | |
| networkPlayer() const | KPlayer | |
| networkPriority() const | KPlayer | |
| networkTransmission(QDataStream &stream, int msgid, Q_UINT32 sender) | KPlayer | |
| normalizeSignalSlot(const char *signalSlot) | QObject | |
| objectTrees() | QObject | |
| parent() const | QObject | |
| prop-the name of this object | QObject | |
| property(const char *name) const | QObject | |
| QObject(QObject *parent=0, const char *name=0) | QObject | |
| QObject() | QObject | |
| qt_find_obj_child(QObject *parent, const char *type, const char *name) | QObject | |
| queryList(const char *inheritsClass=0, const char *objName=0, bool regexpMatch=TRUE, bool recursiveSearch=TRUE) const | QObject | |
| removeChild(QObject *obj) | QObject | |
| removeEventFilter(const QObject *obj) | QObject | |
| removeGameIO(KGameIO *input=0, bool deleteit=true) | KPlayer | |
| rtti() const | KPlayer | [inline, virtual] |
| save(QDataStream &stream) | KPlayer | [virtual] |
| sender() | QObject | |
| sendProperty(int msgid, QDataStream &stream, bool *sent) | KPlayer | [protected, slot] |
| setActive(bool v) | KPlayer | [inline] |
| setAsyncInput(bool a) | KPlayer | [inline] |
| setGame(KGame *game) | KPlayer | [inline] |
| setGroup(const QString &group) | KPlayer | |
| setId(Q_UINT32 i) (defined in KPlayer) | KPlayer | |
| setName(const QString &name) | KPlayer | |
| QObject::setName(const char *name) | QObject | |
| setNetworkPlayer(KPlayer *p) | KPlayer | |
| setNetworkPriority(int b) | KPlayer | |
| setProperty(const char *name, const QVariant &value) | QObject | |
| setTurn(bool b, bool exclusive=true) | KPlayer | |
| setUserId(int i) (defined in KPlayer) | KPlayer | [inline] |
| setVirtual(bool v) (defined in KPlayer) | KPlayer | |
| signalNetworkData(int msgid, const QByteArray &buffer, Q_UINT32 sender, KPlayer *me) | KPlayer | [signal] |
| signalPropertyChanged(KGamePropertyBase *property, KPlayer *me) | KPlayer | [signal] |
| signalsBlocked() const | QObject | |
| startTimer(int interval) | QObject | |
| timerEvent(QTimerEvent *) | QObject | |
| tr(const char *sourceText, const char *comment) | QObject | |
| trUtf8(const char *sourceText, const char *comment) | QObject | |
| userId() const | KPlayer | [inline] |
| ~KPlayer() (defined in KPlayer) | KPlayer | [virtual] |